2016 Week 2: Build Journal
An intensive Week 2 of build season finally comes to a close. It has been a dramatic week as the build team had to work fast, due to an impending winter storm. The blizzard of 2016 cost us 3 valuable days of prototyping, CADing and building which made week 2 seem to fly by. After a review of week 1, the build team divided into subteams. Each lead by a mentor and at least 2 upperclassmen so that every aspect of the game could be covered. Subteams began to work on initial prototypes ranging from scoring systems to drivetrains. Our mentors also began to build different field elements for our team. We appreciate them for dedicating so much time to Nemesis.
Throughout week 2, prototype subteams continued to develop and create different mechanisms and drivetrains to overcome the defenses as well as scoring boulders. As field elements became available, subteams began testing their systems and refining them to near perfection. Later in the week, subteams started to combine the individual systems to eventually form a fully prototyped robot that can overcome most obstacles.
While the prototypes were being perfected the design team worked hard on concept sketches and began to develop the final CAD of the robot. They also refined the designs of the prototypes so that they will work with the layout of the robot. Although work in the lab was brought to a halt due to Winter Storm Jonas, the design team was able to collaborate over GrabCad and continue progress on the final CAD of the robot from home. With Week 3 beginning, fabrication of the final robot is expected to begin shortly.